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13 Game Reviews

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I have been enjoying this little game for a few days now. I find it to be excellent. Sure, the lack of an offline mode can be a bit annoying, since it forces you to leave a tab open for this game in the background, but it is not such a major inconvenience.
I did notice however that even though there is no limit (that i have reached) in the amount of gold you can have, the display does have an upper limit (somewhere around 99.999). The same happens to the skill costs, but I don't know if they stop costing more, or it just won't show the actual price on the pricetag. Not a major problem, but considering I am at lvl 190 and there's meant to be up to 300 at least (based on achievements) it would be disappointing if the upgrade cost stays constant from here on.

All in all, really nice game (within the limits of the idle genre). I enjoyed the paper graphics as it reminded me of Paper Mario. Good job!

Great game, and very enjoyable. I loved the Mario parody and change of perspective this game offers. "Oh, dios mio!" got me to chuckle at the start screen. and animation and art were great (though the walk speed WAS a bit slow at times).
There's only one thing I am not happy about: I finished the game, and got all medals IN-GAME, but newgrounds only gives me 8 of these medals on my profile. Since I already have them in-game, I cannot re-get them to get newgrounds up to speed. Not sure where the problem was caused (the game or the NG sync, but it took away some of the fun of having bragging rights from me.

Regardless, this game was made with great humour and gameplay, a combination I love!
Good Job!

keybol responds:

Aye Dios Mio is Oh My God in spanish which makes it more hilarious haha as he knows what he is getting into. Thank you for playing!

Great Game, nice graphics, fun to play and challenging at times.
I can only see one "problem" with it: Q. In English, Q used followed by a U most of the time (a scrabble cheat website gave me 31/580 U-less words with Q), hence most Q tiles are here to stay. Although the stages are short enough (in the demo at least) for a hanging Q to not be a great inconvenience, in later stages I imagine it gets quite problematic.
Solution: you could follow the Boggle example and make the "Q" tile a "Qu" tile (probably modified to do more dmg, hence keeping the overall word damage equal to a 2 tile QU word. If possible, it could even be made in a way where the U on the QU tile is optional, thus not stopping you from spelling faqirs (the one U-less Q-word I know :P)

Other than that, GREAT GAME! 4.5/5 because of Q :D

Amazing and addictive! I love it!
My only concern is to make the medal bonuses a bit more clear. I mean, the zookeeper one is clear enough, but "Get junk, +300% gold" is not. I honestly haven't worked that one out yet. :(
In trying to have something worthwhile to say in this review, I decided to be a bit pedantic, so here goes: You should rename the levels "Man symbol" and "woman symbol" to "male symbol" and "female symbol" respectively (Or "Ares' shield and spear" and "Aphrodite's mirror" which is what I believe those symbolise). The reason for this is: man/woman are genders and genders exist in humans only. Those symbols however are used to signify males/females in all species, so technically they can't be referred to by gender names.
Finally, I was pleasantly surprised by how nice some of the pixel art would come out! Good work! keep it up! :D

tamaii responds:

Thank you, Thank you for your feedback.
I didn't know about that symbol. I'll fix it right away.
about +300% Gold badge, It is like gamble. As you know +300% is huge, but badge price is very cheep
If you know every junk where it is, you can make a fortune easily. Then, the other badges are useless.
So, for Safe way use +% normal badge, you want bet use +300% guess it by name

Honestly, this is not a good game YET! Definitely has loads of potential though! :)
Better graphics? meh. they are good enough for now. They should probably be upgraded eventually, but there's more important improvements to prioritise.
Everyone seems to have made a comment about the help section and instructions, so I won't go into that as I have no new insights to offer. :D
My suggestion would be to tweak movement and digging. The movement speed is a bit slow, and when you dig downwards, it takes unrealistically long for the character to drop in the row below him. There also seems to be something weird going on with digging tiles. Always in the same layer and with the same pickaxe, sometimes a box would be dug in a small fraction of the time it took to mine the previous box. I am not sure what caused this, but it didn't seem to be a matter of whether the box contained metals/minerals or not. :S
Finally, I'd suggest the possibility of tooltips! To anyone who has played a bit of Minecraft, some things might seem a bit intuitive, but there are still those who have not (though definitely not as numerous :P ).
That is all I got for now it seems. :) Keep developing this please! Also I think you shouldn't take it down. I mean DON'T, seriously!

Now for the rating: I'm giving this 4 stars, both for it's potential and to motivate you to turn this into the gem that it can become. ;) To use a mining analogy: at the moment this is coal, but like all coal it has the potential to become a diamond! :D

The graphics are cute, and once you get the hang of what is going on, it is a nice game. I'd suggest explaining what the elements of the GUI are, even though if you try the game for a few minutes you'll get what's going on. The numbers for attributes, gold and crops get a bit unrealistic later into the game tho. Also, in late game the game devolves to just clicking on the farm upgrade button whenever you can to farm the masses of potatoes needed to attack the dragon and wyvern. That bit was a bit of a buzzkill. :/
All in all not bad, but I can't really say it was good either. It's a decent time waster but has little if any challenge as such. For that reason I feel I can't give you more than 3 stars, my personal cap for time-wasters and "idle games". However, since this is one of the few time-wasters that kept interested enough to play it to the end, I'll give you 3.5 stars! :D

Seems fun enough for a while, and the music is nice. It would be much better for me if you could skip the "SAVEME (1 GEM)" bit. It lasts just a bit too long, and since you can't skip it, it kinda ruins the flow of the game.

3 stars at its current form, but it has potential!

yogert96 responds:

The "Save-Me" dialog is somewhat of a penalty for dying in the game. Thank you for your feedback.

WOW! This game! It's awesome! I was expecting just another launcher game, but this game has so much more to offer. the changing environments with each stage come together with new strategies to use. The bosses add a bit of "let's figure this one out"to break the monotony, and the powerups are nice and relatively original (I loved the worm cannon!). The art is nice, and so is the animation! I'll agree with newgrounds18plus as far as improvements are concerned, but this game is great as is too! :D

Great work! Thank you for making this gem! :)

Nice music and art. The game itself is quite self-explanatory. Also, I liked the fact that you had a lot of nature pictures in there. Having to tell apart the species for some questions added a bit of challenge to it as well. Some puzzles can have more than one answer though. That is not necessarily a bad thing, as you need to have a way of losing somehow :)
I would however like to point out an error in one question. Frog, Croc, Tortoise and Hippo: The odd one out is pretty obvious BUT: in the explanation it states "They are all reptiles...". Frogs are in fact amphibians, which are not reptiles AT ALL! Consider changing the explanation or the frog picture i guess. Other than that, a nice little game.
The only drawback is that it is not particularly original.

Everyone here seems to like this game, so I can only assume it is good. However my experience was actually a bit of a let down. The controls are far from intuitive and the web seems to shoot out and move differently each time, making it very hard to do even a single swing. The fact that only the tip of the web would stick to the ceiling did not help either. Even when I did manage that, because of the elasticity of the string [nice one btw :) ] it was almost impossible to swing and get enough momentum to reach close enough to the ceiling to throw another web. And even when I somehow managed it, the web would fly in a weird manner and just not stick, at which point I'd fall to my death or sth.
I'll definitely give you the graphics (which are quite nice) and the (as far as I could tell) original storyline.
I really wanna try this game again at some point, so please fix the controls a bit? and maybe the physics of web shots?

2.5 stars, one for story, one for art and half for hopes of someday being able to play this! :D

Age 31, Male

Joined on 3/28/12

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